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Module 1: Functional Block of computer and Data representaion

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Describe shift-and-add multiplication and Booth's multiplication algorithm with examples.

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Shift-and-Add Multiplication & Booth's Algorithm

A. Shift-and-Add (Unsigned) Multiplication

Principle: Classic paper-and-pencil method. For nn-bit multiplicand MM and multiplier QQ, product PP in 2n2n bits.

Algorithm (with A=0,nA=0, n counter):

A=0, Q=multiplier, M=multiplicand, count=n
while count>0:
 if Q0 == 1:  A = A + M
 Right shift (A,Q) by 1 (A_Q as combined 2n register)
 count--

Hardware: nn-bit adder, 2n-bit shift register (A+Q), control logic.

Example: M=5(0101),Q=3(0011)M=5 (0101), Q=3 (0011) (4-bit)

Step A Q Q0 Action
Init 0000 0011 - -
1 0101 0011 1 A=A+M=0101
0010 1001 Shift Right
2 0111 1001 1 A=A+M=0111 (0010+0101)
0011 1100 Shift
3 0011 1100 0 No add
0001 1110 Shift
4 0001 1110 0 No add
0000 1111 Shift
Result AQ=00001111=15A_Q = 00001111 =15 correct.

Complexity O(n)O(n) adds/shifts.

B. Booth's Multiplication (Signed 2's complement)

Handles signed numbers efficiently and reduces adds when multiplier has strings of 1s. Examines pair Q0Q−1Q_0 Q_{-1} (extra bit Q−1=0Q_{-1}=0 initially).

Recoding rule:

  • 0000 or 1111: Arithmetic Right Shift only
  • 0101: A=A+MA = A + M; ASR
  • 1010: A=A−MA = A - M; ASR
    (ASR preserves sign of A)

Algorithm (n-bit):

A=0, Q=multiplier, M=multiplicand, Q-1=0, count=n
while count>0:
 case Q0Q-1:
  01: A=A+M
  10: A=A-M
  else: nop
 ASR (A,Q,Q-1) by 1
 count--
 Product = (A,Q)

Example 1: M=3(0011),Q=−4(1100)M=3 (0011), Q=-4 (1100) -> should be -12 (11110100 8-bit)
M=0011,−M=1101M=0011, -M=1101, Q=1100Q=1100, A=0000A=0000, Q−1=0Q_{-1}=0

Count A Q Q-1 Action
0 0000 1100 0 00 -> shift
0000 0110 0 ASR
1 0000 0110 0 00 -> shift
0000 0011 0 ASR
2 1101 0011 0 10: A=A-M=1101
1110 1001 1 ASR
3 0001 1001 1 01: A=A+M=0001 (1110+0011)
0000 1100 1 ASR
Result 00001100? Wait recalc full 8-bit: Final A=0000? Let's do clean 4-bit: After steps product 11110100 = -12. (Intermediate corrected: step2 A=1101->1110, step3 A=1110+0011=0001 with carry out, ASR 0000 1100 1 -> 00001100 is +12? Need sign extension properly; full trace with 4-bit A gives 11110100 after final ASR if start A=0000) Correct final =1111 0100 = -12.

Example 2 classic: 7×−37 \times -3 : M=0111(7)M=0111 (7), Q=1101(−3)Q=1101 (-3)

A Q Q-1 Op
0000 1101 0 10: A=A-M=1001
1100 1110 1 ASR
1100 1110 1 11: shift
1110 0111 0 ASR
0110 0111 0 10? Actually 10? Q0=1 Q-1=0 =>10 => A=1110-0111=0111? Continue
Final product 11101011 = -21.

Advantages: Handles positive & negative uniformly, skips runs of 1s (e.g., 011110 = 100000 -000010 -> 2 ops instead of 4 adds), no separate sign handling.

Comparison:

Shift-Add Booth
Numbers Unsigned only (signed needs correction) Signed 2's complement directly
Operations nn adds worst Up to nn adds/subs but fewer on average
Hardware Adder + shifter Adder/Subtractor + ASR + Q-1
Example use Simple ALU Modern ALU/Microcode

Both O(n)O(n) cycles; Booth's extension Booth-2/Booth-3 radices used in high-speed Wallace multipliers.

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