Methods of Java · Introduction to Java Programming

Understanding Methods

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Understanding Methods

1. Why Methods? (beginner)

Method = named reusable work-block (verb!). Avoids copy-paste: write add() once, call 100×. Makes code readable, testable, DRY (Don't Repeat Yourself!).

2. Call Flow (stack!)

public class M {
    static int add(int a, int b) { return a + b; } // definition
    public static void main(String[] args) {
        int s = add(3, 4); // CALL (jump + args 3,4 → a,b!)
        System.out.println(s); // 7
        System.out.println(add(10, 20)); // direct use!
    }
}

Steps: main frame pauses → add frame (a=3,b=4) → returns 7 → main resumes. Args copy by value (primitives!).

3. Method Kinds (preview map!)

Kind Call style Example
static ClassName.m() (no object!) Math.sqrt(16)
instance obj.m() (needs object!) s.length()
void vs return statement vs value print() vs add()

4. Beginner Rules

  • Define inside class (never inside another method!).
  • Call static from static directly; instance needs object (else ERROR!).
  • Same name + different params = overloading (legal!).

5. Exam Points

  • Define + call-trace with stack — 5 marks, very frequent.
  • Static vs instance call — 3 marks, frequent.
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