Fundamentals of Computer Systems (8hrs) · Computer Fundamentals & Emerging Technologies

Memory: Architecture

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Memory: Architecture

1. Basic Terms

  • Memory cell — the smallest storage unit that holds 1 bit (0 or 1). It is implemented by a flip-flop (SRAM) or a capacitor + transistor pair (DRAM).
  • Word — the group of bits the CPU reads/writes in one operation (e.g. 8, 16, 32, 64 bits). Word length decides the machine's "bit size".
  • Address — a unique number identifying a word/cell; the CPU refers to memory only by address.
  • Capacity = (number of words) × (bits per word), e.g. 4096×8=324096 × 8 = 32 Kbit.

2. Organisation of Main Memory

      CPU                                     MEMORY UNIT
  ┌─────────┐   ┌────────────┐          ┌────────────────────────┐
  │  ALU/CU │◄──┤    MAR     │──addr───►│ Decoder  ┌───────────┐ │
  │         │   ├────────────┤          │ (n → 2ⁿ) │ MEMORY    │ │
  │         │◄──┤    MBR     │◄─data───►│          │ ARRAY     │ │
  └─────────┘   └────────────┘          │          │ 2ⁿ × w    │ │
       ▲                                │          └───────────┘ │
       │ RD / WR / MFC ─── control bus ─┤  Read/Write logic      │
       └────────────────────────────────└────────────────────────┘
  • n address lines select one of 2n2^{n} locations; each location stores w bits.
  • Data bus width = ww (words transferred in parallel).
  • Control lines: RD, WR, Memory Function Complete (MFC).
  • Total addressable locations: N=2nN = 2^{n}.

Design numerical: A memory chip has 12 address lines and an 8-bit word → 212=4096=42^{12} = 4096 = 4K words × 8 bits = 32 Kbits = 4 KB.

3. Read and Write Operations

Read: CPU puts address in MAR → asserts RD → decoder selects the row → contents go to MBR → data bus → CPU (AC).
Write: CPU puts address in MAR, data in MBR → asserts WR → decoder enables the cell → data latched into the array.
Access time = time between the address being stable and the data being valid. Memory cycle time = access time + recovery time (write-back of a destructive read; DRAM needs it, SRAM does not).

4. RAM and ROM Families

Category Sub-type Built from Volatility Speed Cost Use
RAM SRAM 6-transistor flip-flop Volatile Fastest, no refresh High Cache, registers
RAM DRAM 1 transistor + capacitor Volatile, needs refresh every few ms Slower Low, dense Main memory
ROM PROM Fuse/anti-fuse, one-time programmable Non-volatile Slow Low Firmware (final build)
ROM EPROM Floating-gate, erased by UV light Non-volatile Slow Moderate Prototypes
ROM EEPROM / Flash Floating-gate, electrically erased Non-volatile, byte/block erasable Moderate Moderate BIOS, SSD, pen-drive, MCU

A modern PC uses DRAM for main memory and a small SRAM cache, with Flash for the BIOS — a hierarchy of mixed technologies rather than one type.

5. Memory Expansion and Addressing

To build a larger memory from small chips, two techniques are combined:

  • Word expansion (horizontal) — connect data lines of chips in parallel to extend word length: two 4K × 4 chips give 4K × 8.
  • Capacity expansion (vertical) — use the high-order address bits through a decoder to generate each chip's chip-select (CS).

Numerical: Build 64K × 8 using 16K × 8 chips → need 64/16=464/16 = 4 chips and a 2-to-4 decoder on lines A15, A14.

6. Memory Map Idea

A memory map shows which addresses belong to which device. Example for an 8085-style system:

Address range Size Device
0000H-0FFFH 4 KB Monitor ROM (BIOS)
1000H-1FFFH 4 KB Video RAM
2000H-FFFFH 56 KB User RAM

EEPROM/ROM is mapped at the reset vector so that the CPU finds its first instruction after power-on.

7. Exam Points

  • Draw and explain the organisation of main memory (MAR, MBR, decoder, array, buses) — 7 marks.
  • Differentiate SRAM and DRAM; RAM and ROM — 3-5 marks.
  • Non-volatile memories: PROM, EPROM, EEPROM with erasing method — 5 marks.
  • Numerical: address lines / word size / capacity, or number of chips needed for a given expansion — 3-5 marks.
  • Define access time and memory cycle time; why is DRAM slower than SRAM? — 3 marks.
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