Data Transmission across Media
1. What Travels, and How
Data is transmitted as electromagnetic signals: as voltage/current in copper, as light pulses in fibre, and as radio/microwave/infrared waves in free space. The message is first converted into a signal, sent over the medium, and converted back at the receiver. What the medium determines is the achievable bandwidth, distance, error rate and cost.
2. Analog and Digital Signals
- Analog signal — varies continuously over time (sine wave), described by amplitude, frequency and phase; telephone speech, radio.
- Digital signal — takes only discrete levels (0 and 1); computer data, Ethernet, USB.
- Bit rate (bps) = bits per second; baud rate = signal changes per second; for a signal with M levels: bit rate = baud rate × log₂ M.
- A modem is needed to move between the two worlds: modulation converts digital → analog for the medium, demodulation analog → digital at the far end.
3. Transmission Modes
| Mode |
Direction |
Example |
| Simplex |
One direction only |
Keyboard → computer, TV broadcast, radio |
| Half duplex |
Both directions, but only one at a time |
Walkie-talkie, old Ethernet hub LAN |
| Full duplex |
Both directions simultaneously |
Telephone, modern switched Ethernet, fibre links |
4. Serial vs Parallel Transmission
| Basis |
Serial |
Parallel |
| Bits sent |
One at a time, one line |
Several bits at once, several lines |
| Speed |
Low per clock but good for long distance |
High over short distance |
| Cost / cabling |
Cheap, 1-2 wires |
Expensive, many wires |
| Skew / crosstalk |
Not a problem |
Bits arrive at slightly different times |
| Distance |
Long (USB, SATA, RS-232, fibre) |
Very short (old printer ports, internal buses) |
| Modern trend |
Universal (USB, PCIe, SATA are serial) |
Largely replaced |
5. Synchronous vs Asynchronous Transmission
| Basis |
Asynchronous |
Synchronous |
| Framing |
Each character has start and stop bits |
Blocks/frames sent continuously with sync characters |
| Clock |
No shared clock; resynchronised per character |
Sender and receiver share a clock |
| Efficiency |
Lower (2-3 extra bits per byte) |
Higher (little overhead) |
| Speed |
Low-medium |
High |
| Example |
Keyboard/COM port, UART, old modems |
Ethernet, SONET, USB bulk transfers, HDLC |
- Manchester encoding is used in classic 10 Mbps Ethernet and differential Manchester in Token Ring — the guaranteed mid-bit transition keeps the receiver's clock synchronised while encoding the data.
- 4B/5B and 8B/10B line codes (100 Mbps Ethernet, PCIe, SATA) add extra bits to guarantee transitions and keep DC balance.
7. Modulation Techniques (digital data over analog media)
| Technique |
Varies |
Levels |
Typical use |
| ASK (Amplitude Shift Keying) |
Amplitude |
2 |
Optical fibre (light on/off), simple remote links |
| FSK (Frequency Shift Keying) |
Frequency |
2 |
Modems, Bluetooth, caller ID |
| PSK (Phase Shift Keying) |
Phase |
2, 4, 8 |
Wi-Fi, satellite, 4G/5G (BPSK, QPSK) |
| QAM (Quadrature Amplitude Modulation) |
Amplitude + phase |
16, 64, 256, 1024 |
Cable modems, DSL, Wi-Fi 6, digital TV, 5G |
Higher-order QAM (256-QAM = 8 bits per symbol) packs more bits per baud but needs a cleaner channel — noise reduces the usable order, which is exactly the trade-off Shannon's formula bounds.
8. Multiplexing — Sharing One Medium
| Technique |
How it shares |
Example |
| FDM (Frequency Division) |
Different carrier frequencies |
Cable TV, FM broadcast, ADSL (voice + data) |
| TDM (Time Division) |
Fixed time slots, one channel each |
T1/E1 telephone lines, SDH/SONET |
| Statistical TDM |
Time slots allotted on demand |
Packet networks, statistical multiplexers |
| WDM / DWDM (Wavelength Division) |
Different light wavelengths in one fibre |
Fibre backbones, undersea cables, ISP links |
| CDM/CDMA (Code Division) |
Different orthogonal codes, same band |
3G cellular |
9. Signal Impairments
- Attenuation — the signal weakens with distance and frequency; needs amplifiers (analog) or repeaters (digital). Measured as gain/loss in decibels: dB = 10 × log₁₀(P₂ / P₁); a 3 dB loss means half the power, 10 dB means one tenth.
- Distortion — different frequency components of a composite signal travel at slightly different speeds and arrive with changed shape (delay distortion).
- Noise — thermal (random electron motion, present everywhere), crosstalk (signal from a neighbouring wire/fibre), impulse (sudden spikes from lightning, motors, switching). Noise sets the practical upper limit on data rate (Shannon's theorem).
- Propagation effects in wireless — fading, multipath reflection, interference, rain attenuation (microwave).
10. Baseband vs Broadband
- Baseband transmission — the entire medium capacity carries one digital signal (Ethernet LANs); needs no modulation; distance limited.
- Broadband transmission — the medium is divided into multiple channels, each carrying its own modulated signal (cable TV/internet, DSL, FDM links).
11. Exam Points
- Differentiate simplex, half duplex and full duplex with examples — 3-5 marks, frequent.
- Compare serial and parallel transmission — 5 marks, frequent.
- Differentiate synchronous and asynchronous transmission — 5 marks.
- Explain ASK, FSK, PSK and QAM — 5 marks; state where QAM is used.
- Explain multiplexing: FDM, TDM, statistical TDM and WDM with examples — 5 marks, very frequent.
- Explain attenuation, distortion and noise; what is crosstalk? — 5 marks.
- What is line coding? Explain NRZ and Manchester encoding with a diagram — 3-5 marks.
- Differentiate baseband and broadband transmission — 3 marks.